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Voodoo kid gog
Voodoo kid gog












  1. VOODOO KID GOG DRIVERS
  2. VOODOO KID GOG DRIVER
  3. VOODOO KID GOG PATCH

Voodoo Dolls are a concoction of New Orlean's own magic-heavy variant called Hoodoo. Zombies, which are heavily featured here, play no part in Voodun culture, even though a very different depiction is entrenched in Haitian folklore. I mention the public perception of Voodoo because Voodoo Kid does very little to squash that stereotype, despite offering some misused terms in the documentation. Voodoo Kid (1997, Infogrames) puts that fictionalised framework into a traditional point-and-click adventure with a 'scary tale' of a pre-teen having a particularly spooky sea-bound nightmare. For an approximation of a religion that features zombies, death magic and the afterlife the festival atmosphere is palpable. I'll get around to it when I'm done with the Voodoo3.Īll patches are official as far as I know (except the one you mentioned).There's something incredibly fun and full of life about Voodoo, or at least the pop-culture depiction of it.

voodoo kid gog

Maybe it can get to work with testing several V5's glide2x.ovl. So it looks like Glide 2.50 or 2.51 are the magic numbers. With this Creative Labs 3D Blaster Model 3DB6670, I don't have to use any environment commands as you apparently had to. V2-w9x-3.02.02.exe (Glide 2.56) - Same as Glide 2.54, exits to desktop with no message. V2-w9x-3.01.00.exe (Glide 2.54) - Game exits to desktop with no error message once the Instant Action is supposed to begin. V2-w9x-1.03.00.exe (Glide 2.53) - The game still runs in 3dfx mode and looks correct, but the Gamma Correction (Shift-F3) no longer works. V2-w9x-1.02.51.exe (Glide 2.51) - Same results as Glide 2.50, seems to work properly. The new keyboard commands described in the AD 3dfx README.TXT file seem to work (Bilinear interpolation (Shift-F1) and the Gamma Correction (Shift-F3) have an obvious effect, although Dithering (Shift-F2) does not).

VOODOO KID GOG DRIVER

I cycled through a number of 3dfx Reference Driver releases this morning, and here are my results:

VOODOO KID GOG PATCH

Here is a post from (I've included version 2.50 - RC2 in the Voodoo2 patch files in the first post) I cycled through a number of 3dfx Reference Driver releases this morning, and here are my results: Which Glide2x.ovl version you are using have something to say in this game, atleast on the Voodoo2. No Voodoo card detected.Īre all of those patches (besides D2_3DFX) official?

VOODOO KID GOG DRIVERS

The few static linked games run directly on the Voodoo 1, but require environment variables to be loaded either in a batch file or in autoexec.bat for the Voodoo 2.Īs far as I know no DOS drivers or utilities were released (atleast officially), If you want to control gamma, refreshrates and such in DOS you have to use environment variables for both Voodoo 1 and 2.Īrchimedean Dynasty didn't work with neither glide2x.ovl files on V5. Games that run on dynamic links require glide2x.ovl to be available either in the game folder or in the Windows directory. The cards were designed to run along Windows which does not create this issue.

voodoo kid gog

The problems you are encountering now with dynamically linked games/patches will be the same with the Voodoo 1.

voodoo kid gog

I will definitely muck around a bit but really feel like just getting a Voodoo 1. Did the Voodoo come with any sort of DOS drivers or configuration utilities? Now I'm just wondering what is needed with a Voodoo 1? Just patch the game and it "just works".














Voodoo kid gog